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Feature length animation of the Marvel comic book hero with magical
powers. Dr. Stephen Strange was one of the most gifted surgeons in
medicine before his hands were left shattered and useless as a
result of a car crash. Spending his fortune in pursuit of a way to
fix his fractured body, the dejected doctor believed all was lost
until the 'Ancient One' offered him hope and healing in Tibet.
Training mind, body and soul with the Ancient One and his pupils,
Doctor Strange's scope, power and compassion grow as he steps
closer to his mystical fate. But to fully embrace his destiny and
protect the worlds of magic and reality, Strange must face
betrayal, death and the emergence of Dormammu.
Web applications occupy a large space within the IT infrastructure
of a business or a corporation. They simply just don't touch a
front end or a back end; today's web apps impact just about every
corner of it. Today's web apps have become complex, which has made
them a prime target for sophisticated cyberattacks. As a result,
web apps must be literally tested from the inside and out in terms
of security before they can be deployed and launched to the public
for business transactions to occur. The primary objective of this
book is to address those specific areas that require testing before
a web app can be considered to be completely secure. The book
specifically examines five key areas: Network security: This
encompasses the various network components that are involved in
order for the end user to access the particular web app from the
server where it is stored at to where it is being transmitted to,
whether it is a physical computer itself or a wireless device (such
as a smartphone). Cryptography: This area includes not only
securing the lines of network communications between the server
upon which the web app is stored at and from where it is accessed
from but also ensuring that all personally identifiable information
(PII) that is stored remains in a ciphertext format and that its
integrity remains intact while in transmission. Penetration
testing: This involves literally breaking apart a Web app from the
external environment and going inside of it, in order to discover
all weaknesses and vulnerabilities and making sure that they are
patched before the actual Web app is launched into a production
state of operation. Threat hunting: This uses both skilled analysts
and tools on the Web app and supporting infrastructure to
continuously monitor the environment to find all security holes and
gaps. The Dark Web: This is that part of the Internet that is not
openly visible to the public. As its name implies, this is the
"sinister" part of the Internet, and in fact, where much of the PII
that is hijacked from a web app cyberattack is sold to other
cyberattackers in order to launch more covert and damaging threats
to a potential victim. Testing and Securing Web Applications breaks
down the complexity of web application security testing so this
critical part of IT and corporate infrastructure remains safe and
in operation.
Web applications occupy a large space within the IT infrastructure
of a business or a corporation. They simply just don't touch a
front end or a back end; today's web apps impact just about every
corner of it. Today's web apps have become complex, which has made
them a prime target for sophisticated cyberattacks. As a result,
web apps must be literally tested from the inside and out in terms
of security before they can be deployed and launched to the public
for business transactions to occur. The primary objective of this
book is to address those specific areas that require testing before
a web app can be considered to be completely secure. The book
specifically examines five key areas: Network security: This
encompasses the various network components that are involved in
order for the end user to access the particular web app from the
server where it is stored at to where it is being transmitted to,
whether it is a physical computer itself or a wireless device (such
as a smartphone). Cryptography: This area includes not only
securing the lines of network communications between the server
upon which the web app is stored at and from where it is accessed
from but also ensuring that all personally identifiable information
(PII) that is stored remains in a ciphertext format and that its
integrity remains intact while in transmission. Penetration
testing: This involves literally breaking apart a Web app from the
external environment and going inside of it, in order to discover
all weaknesses and vulnerabilities and making sure that they are
patched before the actual Web app is launched into a production
state of operation. Threat hunting: This uses both skilled analysts
and tools on the Web app and supporting infrastructure to
continuously monitor the environment to find all security holes and
gaps. The Dark Web: This is that part of the Internet that is not
openly visible to the public. As its name implies, this is the
"sinister" part of the Internet, and in fact, where much of the PII
that is hijacked from a web app cyberattack is sold to other
cyberattackers in order to launch more covert and damaging threats
to a potential victim. Testing and Securing Web Applications breaks
down the complexity of web application security testing so this
critical part of IT and corporate infrastructure remains safe and
in operation.
This unique volume uses research on specific indigenous traditions
from diverse regions around the world including India, Northern
Europe, North and Central America and West Africa. Bringing
together the experience of several key figures in the field this
volume will be a must-read for those researching or studying
indigenous religions. This book is the first to use collaborative
ethnographic method when exploring the subject area.
This unique volume uses research on specific indigenous traditions
from diverse regions around the world including India, Northern
Europe, North and Central America and West Africa. Bringing
together the experience of several key figures in the field this
volume will be a must-read for those researching or studying
indigenous religions. This book is the first to use collaborative
ethnographic method when exploring the subject area.
This book provides readers with a solid understanding of game
development, design, narrative, charaterization, plot, back story
and world creation elements that are crucial for game writers and
designers as they create a detailed world setting, adventure,
characters, narrative and plot suitable for possible publication.
Game design and development issues such as writing for games,
emergent complexity, risk reward systems, competitive and
cooperative game play will be investigated, analyzed and critiqued.
Examples will be used to highlight and explain the various concepts
involved and how the game development process works. Key Features
Provides the critical skills any good game designer should have,
such as narrative, characterization, progression, challenges, world
building, plot, and rewards Using a hands-on, learn-by-doing
approach, this book teaches prospective game designers how to excel
in creating their own worlds and adventures without having to learn
any programming or technical computer skills Includes clear and
concise chapter objectives, chapter overviews, examples, case
studies, key terms and multiple in-depth analyses Multiple case
studies are provided and thoroughly analyzed so that readers will
be familiar with the concepts and methodologies involved in each
task Over the course of the book, readers will develop a
professional level asset for inclusion in a portfolio of work
suitable for submitting to job applications
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The Invincible Iron Man (DVD)
Marc Worden, Gwendoline Yeo, Fred Tatasciore, Rodney Saulsberry, Elisa Gabrielli, …
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R66
Discovery Miles 660
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Ships in 10 - 20 working days
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Animated adventure based on the comic books by Stan Lee and Larry
Lieber. When billionaire inventor Tony Stark (Marc Worden) uses
break-through technology to physically raise a forgotten city, he
awakens an unspeakable evil, giving life to the most vile of all
emperors - the Mandarin (Fred Tatasciore). Only one man can stop
this newly re-emerged force of evil. One who will don a powerful
suit of armour forged from iron and advanced technology. To take on
the mystical underworld forces of ancient China, he must become The
Invincible Iron Man.
Dad, build a lasting bridge to your son s heart. This critical
period when he s between eight and twelve years of age is the time
to build an unbreakable bond with your son. But how do you forge a
strong and resilient relationship that can withstand those
potentially turbulent teenage years lying just up ahead? Dad s
Everything Book for Sons is a practical, hands-on manual for dads
who have the will but aren t quite sure of the way to give their
sons the legacy of a father s love. John Trent and Greg Johnson
know exactly what you re up against, and they help you rise to the
challenge with dozens of ideas to implement in the next five years.
This book is brimming with insights and absolutely jam-packed with
creative and doable approaches. Here s just a sampler of the topics
and the help you ll find inside: . Defusing communication killers .
Addressing The Big Four: body changes, girls, sex, and honoring
women . Holding a manhood ceremony . Raising secure sons . Fighting
the world s influence . Giving him unforgettable moments, gifts,
lessons, and mentors Tomorrow is coming, so start putting the ideas
in this book to work today. Your son will forever treasure the
gifts of your time, your heart, and your faith. And you ll always
be glad you gave."
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The Insatiable Moon (DVD)
Rawiri Paratene, Greg Johnson, Sara Wiseman, Ian Mune, Bruce Phillips, …
1
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R262
R232
Discovery Miles 2 320
Save R30 (11%)
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Out of stock
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New Zealand drama based on the novel by Mike Riddell, who also
wrote the screenplay. Arthur (Rawiri Paratene), who believes he is
the second son of God, lives in Ponsonby with a group of other
misfits at a lodging house kept by straight-talking Bob Davis (Greg
Johnson). Arthur is in search of his Queen of Heaven, who turns out
to be Margaret (Sara Wiseman), a married woman who soon falls for
his unique charm. When the boarders are at risk of being evicted
due to the complaints of their narrow-minded neighbours, Bob,
Arthur and the others must fight to keep their home.
Getting Started in ZBrush is a gentle introduction to ZBrush,
today's premier digital sculpting program. Beginning with the
fundamentals of digital sculpting as well as a thorough
introduction to the user interface, Getting Started in ZBrush will
have you creating a variety of professional-level 3D models in
no-time. More than just another button-pushing manual, this
comprehensive guide is packed with start-to-finish projects that
ease you into the workflow of the program, while at the same time
providing tips and tricks that will allow you to achieve certain
tasks much more quickly. After progressing through the tutorials,
you will be shown how to customize brushes, materials, scripts, and
the interface so that you can utilize these tools to their full
advantage. Special consideration is given to ZBrush's integration
plug-ins with Maya and 3ds Max, allowing you to properly import and
export your models in all programs. Texturing, painting, mapping,
decimation, baking, and topology are also fully covered so your
Zbrush creations can come to life without sacrificing that
high-resolution look. Ease your way into this complex subject with
this straight-forward approach to ZBrush Perfect your technique
with step-by-step tutorials that allow you to create high res
models from start to finish. Expand your knowledge by visiting the
companion website, which features video demonstrations, project
files, texture and model files, scripts, customized menus, brushes,
and additional resources.
This book provides readers with a solid understanding of game
development, design, narrative, charaterization, plot, back story
and world creation elements that are crucial for game writers and
designers as they create a detailed world setting, adventure,
characters, narrative and plot suitable for possible publication.
Game design and development issues such as writing for games,
emergent complexity, risk reward systems, competitive and
cooperative game play will be investigated, analyzed and critiqued.
Examples will be used to highlight and explain the various concepts
involved and how the game development process works. Key Features
Provides the critical skills any good game designer should have,
such as narrative, characterization, progression, challenges, world
building, plot, and rewards Using a hands-on, learn-by-doing
approach, this book teaches prospective game designers how to excel
in creating their own worlds and adventures without having to learn
any programming or technical computer skills Includes clear and
concise chapter objectives, chapter overviews, examples, case
studies, key terms and multiple in-depth analyses Multiple case
studies are provided and thoroughly analyzed so that readers will
be familiar with the concepts and methodologies involved in each
task Over the course of the book, readers will develop a
professional level asset for inclusion in a portfolio of work
suitable for submitting to job applications
Getting Started in ZBrush is a gentle introduction to ZBrush,
today's premier digital sculpting program. Beginning with the
fundamentals of digital sculpting as well as a thorough
introduction to the user interface, Getting Started in ZBrush will
have you creating a variety of professional-level 3D models in
no-time. More than just another button-pushing manual, this
comprehensive guide is packed with start-to-finish projects that
ease you into the workflow of the program, while at the same time
providing tips and tricks that will allow you to achieve certain
tasks much more quickly. After progressing through the tutorials,
you will be shown how to customize brushes, materials, scripts, and
the interface so that you can utilize these tools to their full
advantage. Special consideration is given to ZBrush's integration
plug-ins with Maya and 3ds Max, allowing you to properly import and
export your models in all programs. Texturing, painting, mapping,
decimation, baking, and topology are also fully covered so your
Zbrush creations can come to life without sacrificing that
high-resolution look. Ease your way into this complex subject with
this straight-forward approach to ZBrush Perfect your technique
with step-by-step tutorials that allow you to create high res
models from start to finish. Expand your knowledge by visiting the
companion website, which features video demonstrations, project
files, texture and model files, scripts, customized menus, brushes,
and additional resources.
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Planet Hulk (DVD)
Rick D. Wasserman, Marc Worden, Lee Tockar, Kevin Michael Richardson, Mark Hildreth, …
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R76
Discovery Miles 760
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Out of stock
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He was a monster, impossible to control and dangerous to ignore. So Earth's mightiest heroes exiled him into outer space.
But now The Incredible Hulk crash-lands on the distant planet Sakaar, ruled by the tyrannical Red King. Sold into slavery, the Hulk becomes the planet's mightiest gladiator - but his new masters get more than they bargained for when he forges a bond of brotherhood with his fellow fighters.
Unlike Earth, the desperate people of Sakaar believe a monster is just what they need.
But will the Hulk be the one to save their world... or destroy it?
Feature length animation of the Marvel comic book hero with magical
powers. Dr. Stephen Strange was one of the most gifted surgeons in
medicine before his hands were left shattered and useless as a
result of a car crash. Spending his fortune in pursuit of a way to
fix his fractured body, the dejected doctor believed all was lost
until the 'Ancient One' offered him hope and healing in Tibet.
Training mind, body and soul with the Ancient One and his pupils,
Doctor Strange's scope, power and compassion grow as he steps
closer to his mystical fate. But to fully embrace his destiny and
protect the worlds of magic and reality, Strange must face
betrayal, death and the emergence of Dormammu.
The Native American Graves Protection and Repatriation Act
(NAGPRA) of 1990 provides a legal framework within which Native
Americans can seek the repatriation of human remains and certain
categories of cultural objects--including "sacred objects"--from
federally funded institutions. Although the repatriation movement
among Native Americans has heretofore received scholarly attention
specifically focused on this act, Sacred Claims is the first book
to analyze the ways in which religious discourse is used to
articulate repatriation claims. Greg Johnson takes this act as one
instance in a larger context wherein native peoples around the
globe must engage legal arenas in order to preserve their
heritage.
Methodologically, Sacred Claims is based on a close reading of
government documents concerning the law and participant observation
in a variety of NAGPRA-related events and provides the background
and legislative history of the law, the life history of the act's
axial term cultural affiliation (the most delicate and least
understood aspect of NAGPRA), and several case studies of highly
visible and contentious Hawaiian repatriation disputes. Johnson
then moves beyond the strictly legal context to analyze NAGPRA
discourse in the public realm. He concludes by way of a theoretical
treatment of the foregoing issues, arguing that religious language
was the chief means by which native representatives ultimately
persuaded non-native audiences of the applicability of widely-held
human rights principles to their cultural remains. Theorizing modes
of cultural vitality in the repatriation context, Johnson argues
that living tradition is not found in the objects themselves but is
instead located in struggles over them.
With the law on the brink of receiving crucial tests, and
repatriation issues making daily headlines in Native American and
Hawaiian news, Sacred Claims is a timely and necessary examination
of these issues.
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Doctor Strange - Animated Feature (DVD)
Bryce Johnson, Jonathan Adams, Chris Edgerly, Michael Yama, Kevin Michael Richardson; Contributions by …
1
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R30
Discovery Miles 300
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Ships in 10 - 20 working days
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Feature length animation of the Marvel comic book hero with magical
powers. Dr. Stephen Strange was one of the most gifted surgeons in
medicine before his hands were left shattered and useless as a
result of a car crash. Spending his fortune in pursuit of a way to
fix his fractured body, the dejected doctor believed all was lost
until the 'Ancient One' offered him hope and healing in Tibet.
Training mind, body and soul with the Ancient One and his pupils,
Doctor Strange's scope, power and compassion grow as he steps
closer to his mystical fate. But to fully embrace his destiny and
protect the worlds of magic and reality, Strange must face
betrayal, death and the emergence of Dormammu.
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